Locker Diaries: Descendants
Sci-Fi & Fantasy · Family
Cast: Kylie Cantrall, Malia Baker, Liamani Segura


“Not all heroes are super.”
Marvel's Agents of S.H.I.E.L.D. is streaming on JioHotstar and VI movies and tv in India.
Agent Phil Coulson of S.H.I.E.L.D. (Strategic Homeland Intervention, Enforcement and Logistics Division) puts together a team of agents to investigate the new, the strange and the unknown around the globe, protecting the ordinary from the extraordinary.

Coulson and the Agents of S.H.I.E.L.D. are thrust backward in time and stranded in 1931 New York City. With the all-new Zephyr set to time-jump at any moment, the team must hurry to find out exactly what happened. If they fail, it would mean disaster for the past, present and future of the world.

Coulson and the Agents of S.H.I.E.L.D. are thrust backward in time and stranded in 1931 New York City. With the all-new Zephyr set to time-jump at any moment, the team must hurry to find out exactly what happened. If they fail, it would mean disaster for the past, present and future of the world.

With the identity of the timeline-unraveling "thread" revealed, the team's mission to protect him at all costs leads each agent to question their own values. Is preserving the future of the world as they know it worth the destruction they could prevent?

A surprise leap forward in time has stranded Enoch in 1931 and landed the team in yet another unfamiliar decade. Now, in order to stop the Chronicoms from launching their newest future-dismantling plan, the agents will have to infiltrate one of S.H.I.E.L.D.’s most secure bases. They won’t be able to succeed without help from a familiar face or two.

It was just another average morning on July 22, 1955, when Agent Phil Coulson realized the importance of that day in the S.H.I.E.L.D. history books. With a chip on his shoulder and a genre-bending glitch in his system, he’d set into motion a chain of events that would hopefully preserve the timeline as we know it and ensure those pesky Chronicoms get the ending they deserve. What could go wrong?

After a bumpy landing in the disco decade, the team – Daniel Sousa in tow – reunites with more than one familiar face at the S.H.I.E.L.D. hangout and discovers exactly how to dismantle the Chronicoms’ latest plan. But when they get too close for comfort, the Zephyr unexpectedly leaps forward again, this time to a date pivotal to not only the future of S.H.I.E.L.D. but to the future of Director Mack as well.

The stakes are higher than ever when, after blowing their cover and damaging the Zephyr in the process, the team must scramble to rescue Mack’s parents, save S.H.I.E.L.D. from a Chronicom infestation, and fix the ship … all before the next time-jump. Meanwhile, Daisy and Sousa find themselves at a disadvantage against a power hungry Nathaniel Malick and his goons, and Coulson will have to do the thing he does best in order to save the future.

After being unexpectedly stranded in 1982, Mack retreats to his childhood home to process the death of his parents, while Deke gets to work scouting a chart-topping group of new agents. With no idea if or when the team is coming back for them, time seems to finally be on their side … at least until the killer robots show up.

With the Zephyr’s time drive malfunctioning, the team is quite literally hurling toward disaster and Yo-Yo may be their only hope. The only problem? To get her powers back, she’ll need to enlist the help of an old adversary and revisit part of her past long hidden away.

A time storm ravages the Zephyr, propelling it toward destruction while simultaneously forcing Daisy and Coulson to relive their failed attempts to save the team over and over, until they find a solution or are swallowed by the storm. Making it to their next destination will take trust, courage and sacrifice from everyone on board, but it will all come down to having enough time.

After Enoch’s sacrifice propelled them out of the time storm, the team arrives back in 1983 where Nathaniel and Kora are hard at work building an army of hand-selected anarchist Inhumans at Afterlife. When the agents split up to cover more ground, Daisy is tasked with protecting Jiaying and is compelled to confront her mother for the first time since her death; while the others quickly learn they’ll need to face yet another supercharged former enemy in order to stop Malick.

With the help of Kora on the inside, Sibyl and Nathaniel continue their fight to shape a dark new future for S.H.I.E.L.D., managing to stay one step ahead of the agents along the way. If the team is going to turn this one around, they’ll have to get creative, and maybe even a little out of this world.

With their backs against the wall and Nathaniel and Sibyl edging ever closer to eliminating S.H.I.E.L.D. from the history books, the agents must rely on their strengths to outsmart and outlast the Chronicoms. This is their most important fight, and it will take the help of friends and teammates, past and present, to survive.

With their backs against the wall and Nathaniel and Sibyl edging ever closer to eliminating S.H.I.E.L.D. from the history books, the agents must rely on their strengths to outsmart and outlast the Chronicoms. This is their most important fight, and it will take the help of friends and teammates, past and present, to survive.

Last season, the team leaped forward in time to a dystopian future they soon realized must be prevented. While facing multiple timelines and new enemies from faraway planets, they found family, friends, teammates and the courage to pull off their biggest challenge yet. Their next challenge? Coming to grips with the knowledge that bending the laws of space and time may have saved the planet, but it couldn’t save Fitz or Coulson.

Scattered across the galaxy, the team works to find their footing in the wake of losing Coulson.

While Fitz and Enoch struggle in space, Sarge and his team move forward with their mysterious mission on Earth.

It’s a wild night out on the planet of Kitson for the agents. While Leo and Enoch try their luck at the casino, nearby, Daisy and Simmons find themselves in a much... groovier situation.

Yo-Yo and Keller take things public; parasitic aliens threaten the human race; and someone really needs boba.

Sarge has May; Atarah has Daisy, Enoch and Simmons; and now, there are two planets that need saving.

They've fought through space, time and alternate realities to find each other, and now, closer than ever, only their own demons can stop FitzSimmons' reunion.

After finding themselves in yet another gambling dilemma, a mysterious stranger offers Enoch and FitzSimmons a ride home where, it turns out, two shrikes aren’t better than one.

To face The Galaxy-Hopping Hate-Beast That Eats Planets, the team on Earth asks for help in all the wrong places. While back on the Lazy Comet, something weird is going on with Izel’s crew, and it’s not just the puffies.

No time for the team to play catch-up, there's a planet to save.

The party’s over, and now the team must trust each other in order to face impending doom and an enemy that’s closer than they think.

Out of answers and running out of time, the agents must face the ghosts of their past in order to move forward.

With time running short, the team will have to go to hell and back to stop the end of everything.

Who will survive? It all comes down to this.

Agent Coulson and the team escaped LMD Aida’s Framework and awakened in the real world. Little did they know that Aida was now fully human – and with multiple Inhuman abilities – with the dangerous notion that, with Fitz by her side, she could change the world. After defeating her with the aid of Ghost Rider, the team went out for a celebration but were interrupted by a mysterious man who rendered them frozen. The next thing we see is Coulson onboard a ship … in space. Coulson will discover that some, but not all, of his S.H.I.E.L.D. colleagues were taken with him and placed onboard the ship. As they come in contact with some of the vessel’s inhabitants, it becomes abundantly clear that something has gone terribly awry, and the team will need to figure out their role and delve deeper into this nightmarish mystery to try to right what has gone incredibly wrong.

Coulson and the team find themselves stranded on a mysterious ship in outer space, and that's just the beginning of the nightmare to come.

Coulson and the team find themselves stranded on a mysterious ship in outer space, and that's just the beginning of the nightmare to come.

Daisy decides she will rescue Simmons, even if it means risking everything to do it.

Coulson and the team discover what their captors' true intentions are, and in space, escape is not an option.

With the surprising help of Lance Hunter, nothing will stop Fitz from finding the lost team as his incredible journey is revealed.

With Daisy's life on the line, an unexpected friend attempts to rescue her.

Just as the team reunites, they become prey to an undefeated Kree warrior bent on killing them all.

Coulson and the team discover that the most unexpected person from S.H.I.E.L.D.’s past may hold the key to stopping Earth’s destruction.

Mack, Yo-Yo, and Flint fight to keep everyone alive by starting a revolution against the Kree.

The team has one final chance to return to the timeline, but their actions may have deadly consequences.

Coulson and the team set out to rewrite the course of humanity's fate; they're unaware that their efforts will dramatically change one S.H.I.E.L.D. agent's life.

In the milestone 100th episode, Coulson finally reveals the mysterious deal he made with Ghost Rider, which will impact everyone on the team.

The team goes in search of Gravitonium in order to save the world.

As Fitz and Simmons race to find a way to seal the Rift, they are faced with one of their greatest fears manifested.

Coulson uncovers General Hale's true agenda, and it could be the end of the world if S.H.I.E.L.D. doesn't help her.

Coulson is forced to team up with surprising allies to save the world, while the S.H.I.E.L.D. team attempts to track down and rescue him.

While an agent's life hangs in the balance, Fitz, Simmons, and Yo-Yo attempt to neutralize a weapon that could play a role in Earth’s destruction.

The team must find a way to stop Ruby before the prophesied chain reaction that can destroy the Earth is put into motion.

Coulson and the team find themselves under siege at the Lighthouse.

A newly determined Talbot takes Coulson to meet the enemy and attempts to avert Earth's destruction.

Daisy's future as the Destroyer of Worlds could take a critical change.

Coulson's life or death is the challenge the team finds themselves in, as the wrong decision will cause the Destruction of Earth.

Vengeance runs rampant this season as Coulson is a mere agent again, and Daisy has gone rogue after being under Hive's control. How will S.H.I.E.L.D. deal with the arrival of The Ghost Rider?
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Many months after their war with a rogue group of Inhumans, the team is still reeling. Coulson is again trying to put the pieces of his once revered organization back together while also dealing with the loss of his hand. His confidante and second in command, Agent Melinda May, has yet to return from an impromptu vacation with ex-husband Andrew; deadly superspy Agent Bobbi Morse is recovering from her traumatic torture at the hands of Grant Ward; Fitz is obsessed with discovering the truth behind the mysterious disappearance of Simmons; and all are on high-alert for the next move from Ward and Hydra.
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In the second season, Coulson and his team look to restore trust from the government and public following S.H.I.E.L.D.'s collapse.
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Season one begins where the “Marvel's The Avengers” left off. It's just after the battle of New York, and now that the existence of superheroes and aliens has become public knowledge, the world is trying to come to grips with this new reality. Agent Phil Coulson is back in action and now has his eye on a mysterious group called The Rising Tide. In order to track this unseen, unknown enemy, he has assembled a small, highly select group of Agents from the worldwide law-enforcement organization known as S.H.I.E.L.D.
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